- Chicken! A katana-wielding mutant that can slow down time.
- Crowns now work! They still need a lot of work, and some of them are horrible or unbalanced, but you can find them in the Crown Vault and mess around with them.
- Gold weapons! That will start spawning after you loop the game.
- A new B-skin.
- Loading texts can now be based on the weapon you're carrying.
- A secret, new, rare enemy in levels after Desert .
- Crossbow Lungs renamed to Bolt Marrow, now makes bolts jump straight into nearby enemies. Lots of fun!
- Plasma weapons now deal splash damage making them not quite useless.
- Frogs walk away from you at spawn.
- Less accuracy for the Auto Crossbow.
- Ammo starting amounts are different.
- Steroids ammo starting amounts are different.
- More range for the Snow Tanks .
- Weapons should no longer go through portals after death.
- Portals should no longer spawn outside of levels.
- Frozen City enemies now spawn when looping.
- Gators no longer spawn inside walls.
- Gators & Assassins now give Rads when killed before activated.
- Health can no longer be negative.
- When carrying a melee weapon only, the bullet ammo type no longer lights up on the HUD.
- Snowbot finalization & car pickup/throw animations.
- Snow and ashes in the Frozen City .
- A couple of new Frozen City props, including 2 rare ones.
- Renamed Crossbow Lungs to Bolt Marrow.
- Cool pedestals in the Crown Vaults.
- Snowbots now leave dust trails when attacking.
- Smoking Gators now carry their shotgun on their back.
- Some more loading screen texts.
- Snowtank graphics!
- Y.V. now starts with a gold revolver.
- Chainsaw is now a Jackhammer.
- Big Dog corpses look slightly different.
Community content is available under CC-BY-SA unless otherwise noted.